Return to Index

Erodaemon
Medium outsider (daemon evil extraplanar), NE
----------
Armor Class: 14
Hit Points: 147 (14d10+70)
Speed: 30 ft.
Initiative: 10
----------
STR: 18 (4) DEX: 21 (5) CON: 21 (5)
INT: 19 (4) WIS: 16 (3) CHA: 22 (6)
----------
Saves: STR: 4 DEX: 9 CON: 5
    INT: 8 WIS: 7 CHA: 10
Skills: 4 + ability mod for (Bluff, Diplomacy, Disguise, Intimidate, Knowledge (local), Knowledge (planes), Perception, Sense Motive, Sleight of Hand, Stealth)
Languages: Abyssal, Draconic, Infernal; telepathy 100 ft., tongues
CR: 11(5200 xp)
----------
Space: 5 / Reach: 5
Melee attacks:
bite +8 (1d6+4 plus 1d4 Charisma drain), 2 claws +8 (1d6+4)
----------
Feats: Agile Maneuvers, Deceitful, Dodge, Improved Initiative, Quicken Spell-Like Ability (crushing despair), Skill Focus (Bluff), Weapon Finesse
Environment: any (Abaddon)
Organization: solitary, pair, or harem (3-6)
Treasure: standard
Source: Horsemen Of The Apocalypse

----------------------------------------------